Character
Antonio Belpaese | Gains 10% more Damage every 10 levels (max +50%). |
Imelda Belpaese | Gains 10% more Experience every 5 levels (max +30%). |
Pasqualina Belpaese | Projectiles get 10% faster every 5 levels (max +30%). |
Gennaro Belpaese | Permanent +1 projectile (all weapons). |
Arca Ladonna | Weapon cooldown is reduced by 5% every 10 levels (max -15%). |
Porta Ladonna | Permanent +30% Area. Starts with temporary cooldown bonus. |
Lama Ladonna | Gains +5% Might, Move Speed, and Curse every 10 levels (max +20%). |
Poe Ratcho | Permanent +25% Pickup range and -30 Max Health. |
Suor Clerici | Permanent +0.5 HP/s and +50 Max Health. Starts with temporary Area bonus. |
Dommario | Permanent +40% Duration and Speed, -40% Move Speed. |
Krochi Freetto | Starts with 1 Revival. Gains 1 more Revival at level 33. |
Christine Davain | Starts with 1 extra level. |
Pugnala Provola | Gains +1% Might every level. |
Giovanna Grana | Gains +1% Projectile speed every level. |
Poppea Pecorina | Gains +1% Duration every level. |
Concetta Caciotta | Gains +1% Area every level. |
Mortaccio | Gets more projectiles every 20 levels (max +3). |
Yatta Cavallo | Gets more projectiles every 20 levels (max +3). |
Bianca Ramba | Gets more projectiles every 20 levels (max +3). |
O'Sole Meeo | Gets more projectiles every 20 levels (max +3). |
Sir Ambrojoe | Gets more projectiles every 20 levels (max +3). Starts with temporary Amount bonus. |
Iguana Gallo Valletto | Starts with 1 extra level. Gains +10% Growth every 5 levels (max +50%). |
Divano Thelma | Starts with 1 extra level. Gains +1 Armor every 5 levels (max +5). |
Zi'Assunta Belpaese | Gains +0.5% Might, Projectile speed, Duration, and Area every level. |
EXDASH | At least they're lucky. |
Toastie | So much potential. |
Smith IV | The quirky white bear. |
Random | Random. |
Boon Marrabbio | |
Avatar Infernas | Starts with extra Arcana XIX - Heart Of Fire. Grows stronger with every level, but also loses control. Listed weapon projectiles explode on impact. Light sources explode. Character explodes when damaged. |
Minnah Mannarah | Might, Projectile speed, Duration, Area, and Cooldown change every minute. |
Leda | |
Cosmo Pavone | Gains +1 Recovery and +1% Luck every level. Gains +1 Revival every 100 levels. Has hidden weapons. ( ) |
Peppino | Starts with temporarily reduced Area. |
Big Trouser | Gains +1% Greed every level. Gold Fever lasts longer. |
MISSING | or |
Gains Boros | Gains +2% Growth every level. |
Gyorunton | Gains +1% Curse every level. Can find evolutions in any Treasure Chest. |
Mask of the Red Death | A blasphemous mockery. |
Queen Sigma | She owns everything. |
Scorej-Oni | Gains a hidden Lightning Ring every 8 levels (max 6) that also fires when losing health. () |
Weapon
Whip | Attacks horizontally, passes through enemies. Ignores: Speed, Duration. |
Bloody Tear | Evolved Whip. Can deal critical damage and absorb HP. Requires: Hollow Heart |
Magic Wand | Fires at the nearest enemy. Ignores: Duration. |
Holy Wand | Evolved Magic Wand. Fires with no delay. Requires: Empty Tome. |
Knife | Fires quickly in the faced direction. Ignores: Duration. |
Thousand Edge | Evolved Knife. Fires with no delay. Requires: Bracer. |
Axe | High damage, high Area scaling. Ignores: Duration. |
Death Spiral | Evolved Axe. Passes through enemies. Requires: Candelabrador. |
Cross | Aims at nearest enemy, has boomerang effect. Ignores: Duration. |
Heaven Sword | Evolved Cross. Can deal critical damage. Requires: Clover. |
King Bible | Orbits around the character. Best with: Speed, Duration, Area. |
Unholy Vespers | Evolved King Bible. Never ends. Requires: Spellbinder. |
Fire Wand | Fires at a random enemy, deals heavy damage. Ignores: Duration. |
Hellfire | Evolved Fire Wand. Passes through enemies. Requires: Spinach. |
Garlic | Damages nearby enemies. Reduces resistance to knockback and freeze. Ignores: Amount, Duration, Speed. |
Soul Eater | Evolved Garlic. Steals hearts. Power increases when recovering HP. Requires: Pummarola. |
Santa Water | Generates damaging zones. Ignores: Speed. |
La Borra | Evolved Santa Water. Damaging zones follow you and grow when they move. Requires: Attractorb. |
Runetracer | Passes through enemies, bounces around. Best with: Speed, Duration. |
NO FUTURE | Evolved Runetracer. Explodes when bouncing and in retaliation. Requires: Armor |
Lightning Ring | Strikes at random enemies. Ignores: Speed, Duration. |
Thunder Loop | Evolved Lightning Ring. Projectiles strike twice. Requires: Duplicator. |
Pentagram | Erases everything in sight. Best with: Cooldown and Luck only. |
Gorgeous Moon | Evolved Pentagram. Generates extra gems and gathers all of them. Requires: Crown. |
Peachone | Bombards in a circling zone. Best with: Cooldown, Duration. |
Ebony Wings | Bombards in a circling zone. Best with: Cooldown, Duration. |
Vandalier | Union of Ebony Wings and Peachone. |
Cygnus | Bombards in a circling zone. Best with: Cooldown, Duration. |
Zhar Ptytsia | Bombards in a circling zone. Best with: Cooldown, Duration. |
Phiera Der Tuphello | Fires quickly in four fixed directions. Ignores: Duration. |
Eight The Sparrow | Fires quickly in four fixed directions. Ignores: Duration. |
Phieraggi | Union of Phiera Der Tuphello and Eight The Sparrow. Scales with Revivals. Requires: Tiragisú. |
Red Muscle | Fires quickly in four fixed directions. Ignores: Duration. |
Twice Upon a Time | Fires quickly in four fixed directions. Ignores: Duration. |
Gatti Amari | Summons capricious projectiles. Might interact with pickups. Best with: Luck, Floor Chicken. |
Vicious Hunger | Evolved Gatti Amari. Might turn anything into gold. Requires: Stone Mask. |
Flock Destroyer | Summons capricious projectiles. Might interact with pickups. Best with: Luck, Floor Chicken. |
Song of Mana | Attacks vertically, passes through enemies. Ignores: Amount, Speed. |
Mannajja | Evolved Song of Mana. Might slow enemies down. Requires: Skull O'Maniac |
Shadow Pinion | Generates damaging zones when moving, strikes when stopping. Best with: Move Speed. |
Valkyrie Turner | Evolved Shadow Pinion. Bigger, longer, faster, stronger. Requires: Wings. |
Clock Lancet | Chance to freeze enemies in time. Ignores: Might, Speed, Amount, Area. |
Infinite Corridor | Evolved Clock Lancet. Halves enemies' health. Requires: Gold Ring, Silver Ring. |
Laurel | Shields from damage when active. Best with: Cooldown only. |
Crimson Shroud | Evolved Laurel. Caps incoming Damage at 10. Retaliates when losing charges. Requires: Metaglio Left, Metaglio Right. |
Vento Sacro | Stronger with continuous movement. Can deal critical damage. Best with: Luck, Move Speed. |
Fuwalafuwaloo | Union of Vento Sacro and Bloody Tear. Critical hits might generate explosions. |
Bone | Throws a bouncing projectile. Best with: Duration, Speed. |
Cherry Bomb | Throws a bouncing projectile. Explodes, sometimes. Best with: Luck. |
Carréllo | Throws a bouncing projectile. Number of bounces affected by Amount. Ignores: Duration. |
Celestial Dusting | Throws a bouncing projectile. Cooldown reduces when moving. Best with: Move Speed. |
La Robba | Generates bouncing projectiles. Best with: Duration, Speed. |
Greatest Jubilee | Has a chance to summon light sources. Best with: Luck. |
Bracelet | Fires three projectiles at a random enemy. |
Bi-Bracelet | Fires three projectiles at a random enemy. |
Tri-Bracelet | Fires three projectiles at a random enemy. |
Victory Sword | Strikes with a combo attack at the nearest enemy. Retaliates. Ignores: Speed, Duration. |
Sole Solution | Gift of Victory Sword. The more enemies are defeated, the stronger it grows. Requires Max: Victory Sword, Torrona's Box. |
Flames of Misspell | Emits cones of flames. |
Ashes of Muspell | Evolved Flames of Misspell. The more enemies are defeated, the stronger it grows. Requires Max: Torrona's Box. |
Candybox | Allows you to choose any unlocked base weapon. Occurrence in level up options affected by Luck. |
Super Candybox II Turbo | Gift of Candybox. Allows to choose among a selection of advanced weapons. Requires: Candybox. |
Powerups
Spinach | Raises inflicted damage by 10%. |
Armor | Reduces incoming Damage by 1. Increases retaliatory Damage by 10%. |
Hollow Heart | Augments Max Health by 20%. |
Pummarola | Character recovers 0.2 HP per second. |
Empty Tome | Reduces weapon cooldown by 8%. |
Candelabrador | Augments area of attacks by 10%. |
Bracer | Increases projectile speed by 10%. |
Spellbinder | Increases duration of weapon effects by 10%. |
Duplicator | Weapons fire more projectiles. |
Wings | Character moves 10% faster. |
Attractorb | Character picks up items from further away. |
Clover | Character gets 10% luckier. |
Crown | Character gains 8% more experience. |
Stone Mask | Character earns 10% more Gold coins. |
Skull O'Maniac | Increases enemy speed, health, quantity, and frequency by 10%. |
Tiragisú | Revives once with 50% Health. |
Torrona's Box | Cursed item, but increases Might, Projectile Speed, Duration, and Area by 4%. Torrona's Box |
Silver Ring | Wear ... Clock ... |
Gold Ring | ... With ... Lancet |
Metaglio Left | Channels dark powers to protect the bearer. |
Metaglio Right | Channels dark powers to curse the bearer. |
Arcanas
Game Killer | Halts XP gain. Experience Gems turn into exploding projectiles. All Treasure Chests contain at least 3 items. Tips |
I - Gemini | Listed weapons come with a counterpart. Tips |
II - Twilight Requiem | Listed weapon projectiles generate explosions when they expire. Explosions damage is affected by Curse. Tips |
III - Tragic Princess | The cooldown of the listed weapons reduces when moving. Tips |
IV - Awake | Gives +3 Revivals. Consuming a Revival gives +10% Max Health, +1 Armor, and +5% Might, Area, Duration, and Speed. Tips |
V - Chaos in the Dark Night | Overall projectile Speed continuously changes between -50% and +50% over 10 seconds. The character starts gaining +1% projectile Speed every level. Tips |
VI - Sarabande of Healing | Healing is doubled. Recovering HP damages nearby enemies for the same amount. Tips |
VII - Iron Blue Will | Listed weapon projectiles gain up to 3 bounces and might pass through enemies and walls. |
VIII - Mad Groove | Every 2 minutes attracts all standard stage items, pickups, and light sources towards the character. |
IX - Divine Bloodline | Armor also affects listed weapons' damage and reflects enemy damage. Character gains bonus damage depending on missing Health. Defeating enemies with retaliatory damage gives +0.5 Max Health. Tips |
X - Beginning | Listed weapons get +1 Amount. The character's main weapon and its evolution gain +3 Amount instead. |
XI - Waltz of Pearls | Listed weapon projectiles gain up to 3 bounces. |
XII - Out of Bounds | Freezing enemies generates explosions. Orologions are easier to find. Tips |
XIII - Wicked Season | Overall Growth, Luck, Greed, and Curse are doubled at fixed intervals. The character starts gaining +1% Growth, Luck, Greed, and Curse every 2 levels. |
XIV - Jail of Crystal | Listed weapon projectiles have a chance to freeze enemies. Tips |
XV - Disco of Gold | Picking up coin bags from the floor triggers Gold Fever. Obtaining gold restores as many HP. Tips |
XVI - Slash | Enables critical hits for listed weapons. Doubles overall critical damage. Tips |
XVII - Lost & Found Painting | Overall Duration continuously changes between -50% and +50% over 10 seconds. The character starts gaining +1% Duration every level. |
XVIII - Boogaloo of Illusions | Overall Area continuously changes between -25% and +25% over 10 seconds. The character starts gaining +1% Area every level. |
XIX - Heart of Fire | Listed weapon projectiles explode on impact. Light sources explode. Character explodes when damaged. Tips |
XX - Silent Old Sanctuary | Gives +3 Reroll, Skip, and Banish. Gives +20% Might and -8% Cooldown for each active weapon slot left empty. |
XXI - Blood Astronomia | Listed weapons also emit special damaging zones affected by Amount and Magnet. Enemies within Magnet range take damage based on Amount. Tips |
Stage
Mad Forest | Once a thriving haven, now a dumping ground for evil. A vampire is said to be the root of this evil, but we can find only mayhem and roast chicken. |
Inlaid Library | The Futile Scribe was cursed to know all and understand nothing. His endless library may gift us insight… or damnation. A mask of stone whispers endlessly within. |
Dairy Plant | The birthplace of Milk Magic churns with chaos. Here, it’s not just blood that curdles. A secret map awaits the hero brave enough to enter this overthrown factory. |
Gallo Tower | An edifice of science and sorcery where horror was made manifest in the name of progress. Its many artifacts and experiments may lead us to what we seek. |
Cappella Magna | Conceited were they that ruled from so high yet stooped so low. This nexus of debased purity is the perfect place to find a vampire. Probably. |
Il Molise | The flowers seem to sing here, calling out to weary heroes. Is such an unspoilt place even real? Does it matter? Is there roast chicken? |
Moongolow | Legend tells of a city swallowed by the sea under a full moon’s callous watch. Home to mysteries unknown, we ought to see what lies within its walls. |
Green Acres | Fate changes by the minute in a realm where mortals can only trespass. What rewards await those who challenge its rules? Treasure? Glory? Poultry? |
The Bone Zone | Calcified carnage awaits where the dead go to live. If we speak unholy vespers we will open the way, but should we not go home? Have we not dug too deep? |
Boss Rash | The monsters want entertainment, and if we win their game, the loot is ours for the taking. Let us face these recycled assets and do what we do best… survive! |
Bat_Country | |
Astral_Stair | |
Tiny Bridge | Two opposing factions abruptly stopped fighting over this little bridge. No doubt the source of this cessation will turn out to be harmless. |
Eudaimonia M. | A space between spaces. The culmination of something, or simply another beginning? Tag, you’re it. |
Holy Forbidden | Wait, you can see this too? This isn't right... |
Tips
-90% | |
+400% | |
+10 | |
-80% | |
1%*Level | |
1%*Level | |
1%*Level | |
2%*Level | |
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